Dungeon Master's Guide II

Dungeon Master's Guide II  

Cover of Dungeon Master's Guide II
Author(s) Jesse Decker, David Noonan, Christ Thomasson, James Jacobs, Robin D. Laws
Genre(s) Role-playing game
Publisher Wizards of the Coast
Publication date June 2005
Media type Print (Hardcover)
Pages 288
ISBN 0-7869-3687-8
OCLC Number 61176331

The Dungeon Master's Guide II is a book of rules for the 3.5 edition of the Dungeons & Dragons seminal fantasy role-playing game.

Contents

Contents

Like the Dungeon Master's Guide it is focused on providing Dungeon Masters with assistance in running the game. It contains a number of chapters providing advice on the more difficult aspects of running a game as well as complex pregenerated characters (often using Prestige Classes).

Player types

The DM Guide II introduces Dungeon Masters to various types of people who enjoy the D&D game, and it explains what exactly they enjoy.

Examples include:

Publication history

This book was written by Jesse Decker, David Noonan, Christ Thomasson, James Jacobs, and Robin D. Laws, and was published in June 2005.

This is the first Dungeon Master's Guide II to be published; however, it was followed by the Player's Handbook II.

Dungeons & Dragons 4th edition

The 4th edition Dungeon Master's Guide 2 was released on September 19, 2009. It is a 224-page hardcover written by James Wyatt, Bill Slavicsek and Robin D. Laws. It contains information on group storytelling, advanced encounters, skill challenges, customizing monsters, adventures and paragon campaigns. Although it does contain artifacts, it does not to contain standard magic items.

Reception

Reviews

References